CHARACTERS:
High-quality photo-realistic rigged 3D characters with high detailed textures (4096 x 4096) for close-ups and optimised textures (2048×2048) for large scale scenes. Mid and Low Poly variants are available for each character.
All colors and materials can be easily modified. Each character has variety of shaders available, including dirty/clean surfaces and presets for Cycles/EEVEE renders.
Low Poly variants are great for massive crowds. Mid Poly variants look great at close-ups . No clean-up needed, just drop these models into your scene and start rendering.
Characters are fully rigged. Easy to navigate and to change poses. See the previews to get an idea of how rigging and preset poses work.
50+ unique poses for characters could be easily tweaked if needed using the rig.
Drop model to your project, pick the pose,tweak the pose. Done!
BUILDINGS:
This is a collection of 15 ruined buildings and structures with detailed debris. Designed for apocalyptic urban scenes with ruined architecture.
All assets are set up and ready to be used in Unreal Engine. UE native files included in the pack, just plug-and-play! The project includes 4 Aposed Rigged Characters (Usmon, Zheka, Bolat, Mirbek), 69 different baked character poses (meshes) for fast and easy drag and drop, 15 buildings. Rigs are ready for a one-click retarget to UE skeleton and animations, all bones have UE naming and hierarchy. Rigs don’t have facial controls. There are no animations, only static meshes.
The best graphic resources and tutorials for your social accounts, branding and more!