Features:
Texture Sizes:
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: 40271 Tris for all assets combined (See documentation for individual polycounts)
LODs: Base LODs Only
Number of Meshes: 5
Number of Materials and Material Instances: 11
Number of Textures: 25
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
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